Use symbolic constant for backgroundBlue.

This commit is contained in:
Colin McMillen 2015-05-27 06:56:42 -04:00
parent 292cb079a5
commit f324413101

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@ -284,7 +284,7 @@ InitializeSpriteTables:
InitializeWorld: InitializeWorld:
; Start the background color as a dark blue. ; Start the background color as a dark blue.
lda #4 lda #4
sta $24 sta backgroundBlue
; Player's initial starting location. ; Player's initial starting location.
lda #(256 / 4) lda #(256 / 4)