Add only one point per enemy killed.
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@ -875,9 +875,9 @@ CheckCollisionsWithEnemies:
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; TODO: convert to decimal only at display time?
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SetA16Bit
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sed ; Set decimal mode.
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clc
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lda playerScore
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adc #8
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clc
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adc #1
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sta playerScore
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cld ; Clear decimal mode.
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SetA8Bit
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