Animate player sprite. Use BG3 instead of BG2.

Also deleted some dead code with coordinate-conversion for scrolling the
backgrounds based on player input.
This commit is contained in:
Colin McMillen 2015-05-24 19:49:04 -04:00
parent fe0ae0d008
commit 6fc775a411
4 changed files with 10 additions and 8 deletions

View File

@ -3,8 +3,8 @@
SpriteData:
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@ -19,10 +19,12 @@ SpriteData:
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SpritePalette:
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; 18 tiles (14 spaces)
; 576 bytes
; 20 tiles (12 spaces)
; 640 bytes

Binary file not shown.

View File

@ -4,9 +4,8 @@ TileData:
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@ -19,7 +18,8 @@ TileData:
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BIN
tiles.pcx

Binary file not shown.