Make enemy sprites red.
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526bc9e320
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@ -492,7 +492,7 @@ SpawnEnemyShots:
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beq +
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beq +
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rts
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rts
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+
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+
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lda #8 ; Sprite number.
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lda #12 ; Sprite number.
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sta enemyShotArray
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sta enemyShotArray
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lda #254
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lda #254
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BIN
sprites32.pcx
BIN
sprites32.pcx
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