@ -28,6 +28,8 @@ public class CameraInfo {
}
// FIXME: switch to immediate mode??
// https://gamedev.stackexchange.com/questions/198805/opentk-immediate-mode-on-net-core-doesnt-work
// https://www.youtube.com/watch?v=Q23Kf9QEaO4
public class Shader : IDisposable {
public int Handle;
private bool init = false;