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@ -418,14 +418,27 @@ public class Game : GameWindow { |
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Shader shader = new(); |
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Matrix4 projection; |
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float zoomLevel = 0f; |
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double timeSinceEvent = 0; |
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protected override void OnUpdateFrame(FrameEventArgs e) { |
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base.OnUpdateFrame(e); |
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toast.Update(e.Time); |
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Photo previousPhoto = photos[photoIndex]; |
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KeyboardState input = KeyboardState; |
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if (input.IsAnyKeyDown || MouseState.IsAnyButtonDown || MouseState.Delta != Vector2i.Zero) { |
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timeSinceEvent = 0; |
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} else { |
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timeSinceEvent += e.Time; |
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} |
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if (IsFocused && timeSinceEvent < 1) { |
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RenderFrequency = 30; |
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UpdateFrequency = 30; |
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} else { |
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RenderFrequency = 2; |
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UpdateFrequency = 2; |
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} |
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Photo previousPhoto = photos[photoIndex]; |
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bool shiftIsDown = input.IsKeyDown(Keys.LeftShift) || input.IsKeyDown(Keys.RightShift); |
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bool altIsDown = input.IsKeyDown(Keys.LeftAlt) || input.IsKeyDown(Keys.RightAlt); |
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@ -664,8 +677,8 @@ public class Game : GameWindow { |
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// string[] files = Directory.GetFiles(@"c:\users\colin\desktop\totte-output\2023\07\31");
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// string[] files = Directory.GetFiles(@"c:\users\colin\desktop\import");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Pictures\photos\2018\06\23");
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string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000"); |
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000");
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string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\"); |
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for (int i = 0; i < files.Count(); i++) { |
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string file = files[i]; |
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