add namespace to Shader

This commit is contained in:
Colin McMillen 2023-08-03 23:41:32 -04:00
parent 48072d7b4a
commit 304097177c

View File

@ -1,5 +1,7 @@
using OpenTK.Graphics.OpenGL4;
namespace SemiColinGames;
public class Shader : IDisposable {
public int Handle;
private bool init = false;