diff --git a/Program.cs b/Program.cs index a42843f..504cf01 100644 --- a/Program.cs +++ b/Program.cs @@ -81,14 +81,14 @@ public class ViewTool : ITool { // FIXME: remove unneeded dependencies on "Game" or at least refactor them a bit. public class CropTool : ITool { - Photo activePhoto; + Photo photo; Vector2i mouseDragStart; Vector2i mouseDragEnd; bool dragging; string status = ""; public CropTool(Photo photo) { - activePhoto = photo; + this.photo = photo; mouseDragStart = new(photo.CropRectangle.Left, photo.CropRectangle.Top); mouseDragEnd = new(photo.CropRectangle.Right, photo.CropRectangle.Bottom); } @@ -98,7 +98,7 @@ public class CropTool : ITool { Vector2i imagePosition = game.ScreenToImage(mousePosition); if (mouse.IsButtonPressed(MouseButton.Button1)) { - dragging = activePhoto.CropRectangle.Contains(imagePosition.X, imagePosition.Y); + dragging = photo.CropRectangle.Contains(imagePosition.X, imagePosition.Y); } if (!dragging) { @@ -111,23 +111,41 @@ public class CropTool : ITool { var (left, right, top, bottom) = GetCrop(); if (left != right && top != bottom) { - activePhoto.CropRectangle = Rectangle.FromLTRB(left, top, right, bottom); + photo.CropRectangle = Rectangle.FromLTRB(left, top, right, bottom); } else { - activePhoto.CropRectangle = Rectangle.Empty; + photo.CropRectangle = Rectangle.Empty; } } else { - // FIXME + if (mouse.IsButtonDown(MouseButton.Button1)) { + Vector2 delta = mouse.Delta; + Vector2i imageDelta = game.ScreenToImageDelta((int) delta.X, (int) delta.Y); + photo.CropRectangle.Offset(imageDelta.X, imageDelta.Y); + if (photo.CropRectangle.Left < 0) { + photo.CropRectangle.Offset(-photo.CropRectangle.Left, 0); + } + if (photo.CropRectangle.Right > photo.Size.X) { + int overshoot = photo.CropRectangle.Right - photo.Size.X; + photo.CropRectangle.Offset(-overshoot, 0); + } + if (photo.CropRectangle.Top < 0) { + photo.CropRectangle.Offset(0, -photo.CropRectangle.Top); + } + if (photo.CropRectangle.Bottom > photo.Size.Y) { + int overshoot = photo.CropRectangle.Bottom - photo.Size.Y; + photo.CropRectangle.Offset(0, -overshoot); + } + } } - Rectangle r = activePhoto.CropRectangle; - status = $"({r.Left}, {r.Top}) {r.Width}x{r.Height}"; + Rectangle r = photo.CropRectangle; + status = $"({r.Left}, {r.Top}, {r.Right}, {r.Bottom}) {r.Width}x{r.Height}"; if (input.IsKeyPressed(Keys.Enter)) { return ToolStatus.Done; } if (input.IsKeyPressed(Keys.Escape)) { - activePhoto.CropRectangle = Rectangle.Empty; + photo.CropRectangle = Rectangle.Empty; return ToolStatus.Canceled; } @@ -828,10 +846,14 @@ public class Game : GameWindow { } } + public Vector2i ScreenToImageDelta(int x, int y) { + return new((int) (x / activeScale), (int) (y / activeScale)); + } + public Vector2i ScreenToImage(int x, int y) { int rx = (int) ((x - activeOffset.X) / activeScale); - rx = Math.Clamp(rx, 0, photos[photoIndex].Size.X); int ry = (int) ((y - activeOffset.Y) / activeScale); + rx = Math.Clamp(rx, 0, photos[photoIndex].Size.X); ry = Math.Clamp(ry, 0, photos[photoIndex].Size.Y); return new(rx, ry); }