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@ -548,7 +548,6 @@ public class Game : GameWindow { |
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protected override void OnUpdateFrame(FrameEventArgs e) { |
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base.OnUpdateFrame(e); |
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Console.WriteLine("update"); |
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long now = DateTime.Now.Ticks; |
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KeyboardState input = KeyboardState; |
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@ -692,7 +691,7 @@ public class Game : GameWindow { |
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// string[] files = Directory.GetFiles(@"c:\users\colin\pictures\photos\2023\07\14\");
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// string[] files = Directory.GetFiles(@"G:\DCIM\100EOSR6\");
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Pictures\photos\2018\06\23");
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string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\104D7000"); |
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string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\Germany all\105D7000"); |
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// string[] files = Directory.GetFiles(@"C:\Users\colin\Desktop\many-birds\");
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for (int i = 0; i < files.Count(); i++) { |
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@ -749,7 +748,6 @@ public class Game : GameWindow { |
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protected override void OnRenderFrame(FrameEventArgs e) { |
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base.OnRenderFrame(e); |
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Console.WriteLine("render"); |
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fpsCounter.Update(); |
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LoadAndUnloadImagesAsync(); |
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@ -896,6 +894,7 @@ static class Program { |
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nwSettings.Size = new Vector2i(bestMonitor.WorkArea.Size.X - 2, bestMonitor.WorkArea.Size.Y - 32); |
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nwSettings.MinimumSize = UiGeometry.MIN_WINDOW_SIZE; |
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nwSettings.Title = "Totte"; |
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nwSettings.IsEventDriven = true; |
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// FIXME: nwSettings.Icon = ...
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using (Game game = new(gwSettings, nwSettings)) { |
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