Colin McMillen 2020-02-17 20:58:27 +00:00
parent 99be8f4719
commit b2b555edff

@ -1,5 +1,8 @@
## 2020-02-10 ## 2020-02-10
* Refactored line-of-sight code to be in a separate file & to use `DrawIndexedPrimitives()`. * Refactored line-of-sight code to be in a separate file & to use `DrawIndexedPrimitives()`.
* Added ability to restart a level.
* Cleanups: Player.GetFacing/GetPose, unit tests for Geometry.Rotate(Vector2), draw debug geometry with gfx primitives.
* Added bcs.sh (Bad Code Search).
* Set up Gitea to serve <https://git.semicolin.games>. * Set up Gitea to serve <https://git.semicolin.games>.
* Ported issues / wiki / etc from GitHub & updated README.md to reflect the new canonical location. * Ported issues / wiki / etc from GitHub & updated README.md to reflect the new canonical location.