A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
Go to file
Colin McMillen 7e7b0f7715 Move most of the drawing code into a Scene class
GitOrigin-RevId: 4515493a3bbf99b9513f2f1e66acadae1df53a5a
2020-02-17 21:08:32 -05:00
Shared Move most of the drawing code into a Scene class 2020-02-17 21:08:32 -05:00
SharedTests Add unit tests for Geometry.Rotate(Vector2). 2020-02-15 16:49:57 -05:00
tools clean up copybara config a smidge 2020-02-17 18:43:54 -05:00
README.md update README for new /semicolin/ paths 2020-02-14 00:26:37 -05:00

sneak

A stealth-based 2D platformer where you don't have to kill anyone unless you want to.
See www.semicolin.games for more information, or follow us on Twitter!

The main repository is at git.semicolin.games, including Issues, Wiki, and Weekly Snippets about ongoing development.

The code is periodically mirrored to GitHub, but that mirror might be out-of-date.

("sneak" is a codename. Real name TBD.)