202 lines
9.5 KiB
XML
202 lines
9.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{21570905-5FFD-49FC-B523-1E7E6F191142}</ProjectGuid>
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<OutputType>AppContainerExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SemiColinGames</RootNamespace>
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<LangVersion>latest</LangVersion>
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<AssemblyName>Sneak</AssemblyName>
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<DefaultLanguage>en-US</DefaultLanguage>
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<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
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<TargetPlatformVersion Condition=" '$(TargetPlatformVersion)' == '' ">10.0.18362.0</TargetPlatformVersion>
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<TargetPlatformMinVersion>10.0.17134.0</TargetPlatformMinVersion>
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<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
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<EnableDotNetNativeCompatibleProfile>true</EnableDotNetNativeCompatibleProfile>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<PackageCertificateKeyFile>
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</PackageCertificateKeyFile>
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<MonoGamePlatform>WindowsStoreApp</MonoGamePlatform>
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<PackageCertificateThumbprint>B8F461B8E646D1DFB7110FE44442EDA3E61FBC26</PackageCertificateThumbprint>
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<AppxPackageSigningEnabled>True</AppxPackageSigningEnabled>
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<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
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<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
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<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
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<GenerateTestArtifacts>True</GenerateTestArtifacts>
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<AppxBundle>Always</AppxBundle>
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<AppxBundlePlatforms>x86|x64|arm|arm64</AppxBundlePlatforms>
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<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>ARM</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>ARM</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>bin\WindowsUniversal\$(Platform)\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UAP</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<Prefer32Bit>true</Prefer32Bit>
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<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
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</PropertyGroup>
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<PropertyGroup>
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<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\ARM64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP;CODE_ANALYSIS</DefineConstants>
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<NoWarn>;2008</NoWarn>
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<NoStdLib>true</NoStdLib>
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<DebugType>full</DebugType>
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<PlatformTarget>ARM64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
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<OutputPath>bin\ARM64\Release\</OutputPath>
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<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UAP;CODE_ANALYSIS</DefineConstants>
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<Optimize>true</Optimize>
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<NoWarn>;2008</NoWarn>
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<NoStdLib>true</NoStdLib>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>ARM64</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<LangVersion>7.3</LangVersion>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="UwpProgram.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<AppxManifest Include="Package.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<MonoGameContentReference Include="..\Content\Content.mgcb">
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<Link>Content\Content.mgcb</Link>
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</MonoGameContentReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Package.StoreAssociation.xml" />
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<Content Include="Properties\Default.rd.xml" />
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<Content Include="Assets\LockScreenLogo.scale-200.png" />
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<Content Include="Assets\SplashScreen.scale-200.png" />
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<Content Include="Assets\Square150x150Logo.scale-200.png" />
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<Content Include="Assets\Square44x44Logo.scale-200.png" />
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<Content Include="Assets\StoreLogo.png" />
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<Content Include="Assets\Wide310x150Logo.scale-200.png" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
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<Version>6.2.10</Version>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json">
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<Version>12.0.3</Version>
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</PackageReference>
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<PackageReference Include="SharpDX">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="SharpDX.Direct2D1">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="SharpDX.Direct3D11">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="SharpDX.DXGI">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="SharpDX.MediaFoundation">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="SharpDX.XAudio2">
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<Version>4.2.0</Version>
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</PackageReference>
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<PackageReference Include="System.Text.Json">
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<Version>5.0.2</Version>
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</PackageReference>
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</ItemGroup>
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<Import Project="..\Shared\Shared.projitems" Label="Shared" />
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<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
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<VisualStudioVersion>14.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.WindowsUniversal" Version="3.8.0.*" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.*" />
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</ItemGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |