..
Camera.cs
New FOV algorithm that works pretty well.
2020-02-13 14:55:02 -05:00
Clock.cs
clean up private fields/properties
2020-02-13 14:51:47 -05:00
Debug.cs
Debug off by default
2020-02-19 15:34:28 -05:00
FpsCounter.cs
Revert "Add .gitignore and .gitattributes."
2020-02-13 14:50:24 -05:00
Geometry.cs
FMath.DegToRad(): use look-up table.
2020-02-15 15:15:24 -05:00
History.cs
Revert "Add .gitignore and .gitattributes."
2020-02-13 14:50:24 -05:00
IDisplay.cs
Revert "Add .gitignore and .gitattributes."
2020-02-13 14:50:24 -05:00
Input.cs
Change Debug button from left shoulder to Select.
2020-02-19 15:07:36 -05:00
Levels.cs
Update demo level.
2020-02-19 15:07:52 -05:00
LICENSE.txt
Revert "Add .gitignore and .gitattributes."
2020-02-13 14:50:24 -05:00
Line.cs
remove unused using statement
2020-02-13 14:52:23 -05:00
LinesOfSight.cs
Fix memory leaks of graphics resources.
2020-02-19 16:33:32 -05:00
Player.cs
Fix memory leaks of graphics resources.
2020-02-19 16:33:32 -05:00
Scene.cs
Fix memory leaks of graphics resources.
2020-02-19 16:33:32 -05:00
Shared.projitems
Load all textures & fonts in one place.
2020-02-19 11:20:20 -05:00
Shared.shproj
Shared.shproj: remove redundant & out-of-date file listings
2020-02-17 21:22:16 -05:00
SneakGame.cs
Fix memory leaks of graphics resources.
2020-02-19 16:33:32 -05:00
Textures.cs
Render backgrounds from back-to-front in an array.
2020-02-19 15:07:44 -05:00
Timer.cs
Timer: don't automatically DumpStats(); refactor string prefixes during dump
2020-02-13 14:54:34 -05:00
World.cs
Add new terrain types to World
2020-02-19 15:07:48 -05:00