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b06155aa88
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Render backgrounds from back-to-front in an array.
GitOrigin-RevId: 1f4ca760d4dc4a73a4f96f6b04ee2929e789a5eb
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2020-02-19 15:07:44 -05:00 |
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05638483a4
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Support 4-layer parallax-scrolling backgrounds.
GitOrigin-RevId: 58c1d1fee99e56dd656af5bbf628fbdc16d55e14
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2020-02-19 13:07:58 -05:00 |
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8405f32f3c
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simplify lightingEffect initialization
GitOrigin-RevId: 28ca3d2336fe78f152aff2b810e90dc06e7816b6
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2020-02-19 11:24:56 -05:00 |
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57d15cbbd9
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Load all textures & fonts in one place.
GitOrigin-RevId: 076c86b24f4e4e314a52457a01d5c77e197a2fa2
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2020-02-19 11:20:20 -05:00 |
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02aba3ad84
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Game objects now take in a ContentManager & load their own textures.
GitOrigin-RevId: 4f40548d9f100f4bad181a59f4df44397f7ccf76
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2020-02-18 13:58:04 -05:00 |
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f0ea8d8ef2
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Reorganize Content/ into multiple subdirectories.
Add new tilesets from anokolisa.
GitOrigin-RevId: 90cfd52a3c374beff7c1b8d07899e822bdf2e541
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2020-02-18 10:30:05 -05:00 |
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7935b6aaff
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Scene: go back to drawing Player behind tiles.
GitOrigin-RevId: afaff144f2af1f0ebcaf5b640cb621413110f380
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2020-02-17 21:22:12 -05:00 |
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7e7b0f7715
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Move most of the drawing code into a Scene class
GitOrigin-RevId: 4515493a3bbf99b9513f2f1e66acadae1df53a5a
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2020-02-17 21:08:32 -05:00 |
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