NPCs should start in "run" state.

This commit is contained in:
Colin McMillen 2020-03-06 11:44:19 -05:00
parent b574a5a702
commit f756780660

View File

@ -57,7 +57,7 @@ namespace SemiColinGames {
fsm = new FSM(new Dictionary<string, IState> {
{ "idle", new IdleState() },
{ "run", new RunState() }
}, "idle");
}, "run");
}
public int Facing = 1;