diff --git a/Jumpy.Shared/IWindow.cs b/Jumpy.Shared/IDisplay.cs
similarity index 85%
rename from Jumpy.Shared/IWindow.cs
rename to Jumpy.Shared/IDisplay.cs
index b4423c2..5559404 100644
--- a/Jumpy.Shared/IWindow.cs
+++ b/Jumpy.Shared/IDisplay.cs
@@ -1,7 +1,7 @@
using Microsoft.Xna.Framework;
namespace Jumpy {
- public interface IWindow {
+ public interface IDisplay {
void Initialize(GameWindow window, GraphicsDeviceManager graphics);
void SetFullScreen(bool fullScreen);
}
diff --git a/Jumpy.Shared/Jumpy.Shared.projitems b/Jumpy.Shared/Jumpy.Shared.projitems
index 64df16b..601821d 100644
--- a/Jumpy.Shared/Jumpy.Shared.projitems
+++ b/Jumpy.Shared/Jumpy.Shared.projitems
@@ -9,7 +9,7 @@
Jumpy.Shared
-
+
diff --git a/Jumpy.Shared/JumpyGame.cs b/Jumpy.Shared/JumpyGame.cs
index fd39dcc..50a4158 100644
--- a/Jumpy.Shared/JumpyGame.cs
+++ b/Jumpy.Shared/JumpyGame.cs
@@ -11,7 +11,7 @@ namespace Jumpy {
SpriteFont font;
KeyboardInput keyboardInput = new KeyboardInput();
bool fullScreen = false;
- IWindow display;
+ IDisplay display;
public JumpyGame() {
graphics = new GraphicsDeviceManager(this);
@@ -21,7 +21,7 @@ namespace Jumpy {
// Performs initialization that's needed before starting to run.
protected override void Initialize() {
- display = (IWindow) Services.GetService(typeof(IWindow));
+ display = (IDisplay) Services.GetService(typeof(IDisplay));
display.Initialize(Window, graphics);
display.SetFullScreen(fullScreen);
base.Initialize();