diff --git a/Jumpy.Shared/Player.cs b/Jumpy.Shared/Player.cs index 2a8edcf..182502f 100644 --- a/Jumpy.Shared/Player.cs +++ b/Jumpy.Shared/Player.cs @@ -44,6 +44,8 @@ namespace Jumpy { bool standingOnGround = false; // TODO: implement https://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm // e.g. http://members.chello.at/~easyfilter/bresenham.html + // TODO: currently player doesn't fall through a gap one tile wide; presumably this will + // be fixed by switching to a line-rasterization approach. foreach (var rect in collisionTargets) { playerBbox = Bbox(position);