diff --git a/Shared/Debug.cs b/Shared/Debug.cs index df2d090..56b5142 100644 --- a/Shared/Debug.cs +++ b/Shared/Debug.cs @@ -124,7 +124,7 @@ namespace SemiColinGames { // UI should start at least 48px from the left edge of the screen and 27 from the top, as per: // https://docs.microsoft.com/en-us/windows/uwp/design/devices/designing-for-tv#tv-safe-area // Can test this on actual Xbox via: - // Settings > Launch Settings > Display & Sound > Resolution > 720p. + // Settings > Launch Settings > General > TV & Display Options > Resolution > 720p. int y = 27; foreach (var toast in toasts) { spriteBatch.DrawString(Textures.DebugFont, toast, new Vector2(48, y), Color.Teal);