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@ -6,7 +6,7 @@ using System; |
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using System.Collections.Generic; |
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namespace SemiColinGames { |
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public class JumpyGame : Game { |
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public class SneakGame : Game { |
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GraphicsDeviceManager graphics; |
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// TODO: use a History<RenderTarget2D> but implement functions that let us re-use the
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@ -31,7 +31,7 @@ namespace SemiColinGames { |
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World world; |
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Camera camera = new Camera(); |
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public JumpyGame() { |
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public SneakGame() { |
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graphics = new GraphicsDeviceManager(this); |
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IsMouseVisible = true; |
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Content.RootDirectory = "Content"; |