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run dos2unix on all source files

GitOrigin-RevId: c65ff59d86
master
Colin McMillen 4 years ago
parent
commit
cc37561076
  1. 2
      Shared/Camera.cs
  2. 2
      Shared/Debug.cs
  3. 2
      Shared/FpsCounter.cs
  4. 2
      Shared/History.cs
  5. 2
      Shared/IDisplay.cs
  6. 2
      Shared/Player.cs
  7. 2
      Shared/SneakGame.cs
  8. 2
      Shared/World.cs
  9. 2
      SharedTests/HistoryTests.cs

2
Shared/Camera.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using System;
// Good background reading, eventually:

2
Shared/Debug.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Collections.Generic;

2
Shared/FpsCounter.cs

@ -1,4 +1,4 @@
using System;
using System;
namespace SemiColinGames {
class FpsCounter {

2
Shared/History.cs

@ -1,4 +1,4 @@
using System;
using System;
namespace SemiColinGames {
// A History is a queue of fixed length N that records the N most recent items Add()ed to it.

2
Shared/IDisplay.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
namespace SemiColinGames {
public interface IDisplay {

2
Shared/Player.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;

2
Shared/SneakGame.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

2
Shared/World.cs

@ -1,4 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;

2
SharedTests/HistoryTests.cs

@ -1,4 +1,4 @@
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;

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