start Player on ground

GitOrigin-RevId: e781328586e453e0e8c080b7ccb5026de3348064
This commit is contained in:
Colin McMillen 2020-01-24 20:04:43 -05:00
parent 1ea4d6c39b
commit c7ec9e3ad7

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@ -15,7 +15,7 @@ namespace SemiColinGames {
private const int spriteSize = 48; private const int spriteSize = 48;
private const int spriteWidth = 7; private const int spriteWidth = 7;
private Point position = new Point(64, 16); private Point position = new Point(64, 16 * 14);
private int jumps = 0; private int jumps = 0;
private Facing facing = Facing.Right; private Facing facing = Facing.Right;
private Pose pose = Pose.Jumping; private Pose pose = Pose.Jumping;