GitOrigin-RevId: e781328586
e781328586
@ -15,7 +15,7 @@ namespace SemiColinGames {
private const int spriteSize = 48;
private const int spriteWidth = 7;
private Point position = new Point(64, 16);
private Point position = new Point(64, 16 * 14);
private int jumps = 0;
private Facing facing = Facing.Right;
private Pose pose = Pose.Jumping;