GitOrigin-RevId: 911bff5fb6
911bff5fb6
@ -39,7 +39,7 @@ namespace SemiColinGames {
private Pose pose = Pose.Jumping;
private double swordSwingTime = 0;
private int swordSwingNum = 0;
private int swordSwingMax = 6;
private const int swordSwingMax = 6;
private float ySpeed = 0;
public Player(Texture2D texture) {