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@ -5,7 +5,7 @@ namespace SemiColinGames { |
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public static class SoundEffects { |
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public static class SoundEffects { |
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public static SoundEffect IntroMusic; |
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public static SoundEffect IntroMusic; |
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public static SoundEffect[] SwordSwings = new SoundEffect[4]; |
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public static SoundEffect[] SwordSwings = new SoundEffect[14]; |
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public static void Load(ContentManager content) { |
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public static void Load(ContentManager content) { |
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IntroMusic = content.Load<SoundEffect>("music/playonloop/smash_bros_short"); |
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IntroMusic = content.Load<SoundEffect>("music/playonloop/smash_bros_short"); |
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@ -13,6 +13,16 @@ namespace SemiColinGames { |
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SwordSwings[1] = content.Load<SoundEffect>("sfx/zs_whoosh_30569"); |
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SwordSwings[1] = content.Load<SoundEffect>("sfx/zs_whoosh_30569"); |
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SwordSwings[2] = content.Load<SoundEffect>("sfx/zs_whoosh_30570"); |
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SwordSwings[2] = content.Load<SoundEffect>("sfx/zs_whoosh_30570"); |
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SwordSwings[3] = content.Load<SoundEffect>("sfx/zs_whoosh_30571"); |
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SwordSwings[3] = content.Load<SoundEffect>("sfx/zs_whoosh_30571"); |
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SwordSwings[4] = content.Load<SoundEffect>("sfx/zs_whoosh_30572"); |
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SwordSwings[5] = content.Load<SoundEffect>("sfx/zs_whoosh_30573"); |
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SwordSwings[6] = content.Load<SoundEffect>("sfx/zs_whoosh_30574"); |
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SwordSwings[7] = content.Load<SoundEffect>("sfx/zs_whoosh_30575"); |
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SwordSwings[8] = content.Load<SoundEffect>("sfx/zs_whoosh_30576"); |
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SwordSwings[9] = content.Load<SoundEffect>("sfx/zs_whoosh_30577"); |
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SwordSwings[10] = content.Load<SoundEffect>("sfx/zs_whoosh_30578"); |
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SwordSwings[11] = content.Load<SoundEffect>("sfx/zs_whoosh_30579"); |
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SwordSwings[12] = content.Load<SoundEffect>("sfx/zs_whoosh_30580"); |
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SwordSwings[13] = content.Load<SoundEffect>("sfx/zs_whoosh_30581"); |
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} |
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} |
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} |
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} |
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} |
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} |