set vsync = true; setting it false seems to cause crashes on UWP
GitOrigin-RevId: 6f30cefcaa6c61fb0fc3b20eada333db79f4c480
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@ -28,7 +28,8 @@ namespace SemiColinGames {
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public SneakGame() {
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graphics = new GraphicsDeviceManager(this) {
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SynchronizeWithVerticalRetrace = false
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SynchronizeWithVerticalRetrace = true,
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GraphicsProfile = GraphicsProfile.HiDef
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};
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IsFixedTimeStep = true;
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TargetElapsedTime = TimeSpan.FromSeconds(1.0 / 60);
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