comment out MonoGame platform printing

This commit is contained in:
Colin McMillen 2021-07-14 11:23:29 -04:00
parent 1a025c275b
commit 899b17d955

View File

@ -1,7 +1,7 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
using MonoGame.Framework.Utilities; // using MonoGame.Framework.Utilities;
using System; using System;
namespace SemiColinGames { namespace SemiColinGames {
@ -25,8 +25,8 @@ namespace SemiColinGames {
IWorld world; IWorld world;
public SneakGame() { public SneakGame() {
Debug.WriteLine("MonoGame platform: " + PlatformInfo.MonoGamePlatform + // Debug.WriteLine("MonoGame platform: " + PlatformInfo.MonoGamePlatform +
" w/ graphics backend: " + PlatformInfo.GraphicsBackend); // " w/ graphics backend: " + PlatformInfo.GraphicsBackend);
graphics = new GraphicsDeviceManager(this) { graphics = new GraphicsDeviceManager(this) {
SynchronizeWithVerticalRetrace = true, SynchronizeWithVerticalRetrace = true,
GraphicsProfile = GraphicsProfile.HiDef GraphicsProfile = GraphicsProfile.HiDef