comment out MonoGame platform printing
This commit is contained in:
parent
1a025c275b
commit
899b17d955
@ -1,7 +1,7 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using MonoGame.Framework.Utilities;
|
||||
// using MonoGame.Framework.Utilities;
|
||||
using System;
|
||||
|
||||
namespace SemiColinGames {
|
||||
@ -25,8 +25,8 @@ namespace SemiColinGames {
|
||||
IWorld world;
|
||||
|
||||
public SneakGame() {
|
||||
Debug.WriteLine("MonoGame platform: " + PlatformInfo.MonoGamePlatform +
|
||||
" w/ graphics backend: " + PlatformInfo.GraphicsBackend);
|
||||
// Debug.WriteLine("MonoGame platform: " + PlatformInfo.MonoGamePlatform +
|
||||
// " w/ graphics backend: " + PlatformInfo.GraphicsBackend);
|
||||
graphics = new GraphicsDeviceManager(this) {
|
||||
SynchronizeWithVerticalRetrace = true,
|
||||
GraphicsProfile = GraphicsProfile.HiDef
|
||||
|
Loading…
Reference in New Issue
Block a user