@ -67,6 +67,7 @@ namespace SemiColinGames {
// world = new SneakWorld(GraphicsDevice, Content.LoadString("levels/demo.json"));
// world = new TreeWorld();
world = new ShmupWorld();
scene?.Dispose();
// scene = new SneakScene(GraphicsDevice, ((SneakWorld) world).Camera);
// scene = new TreeScene(GraphicsDevice);