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@ -67,6 +67,7 @@ namespace SemiColinGames { |
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// world = new SneakWorld(GraphicsDevice, Content.LoadString("levels/demo.json"));
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// world = new SneakWorld(GraphicsDevice, Content.LoadString("levels/demo.json"));
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// world = new TreeWorld();
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// world = new TreeWorld();
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world = new ShmupWorld(); |
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world = new ShmupWorld(); |
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scene?.Dispose(); |
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scene?.Dispose(); |
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// scene = new SneakScene(GraphicsDevice, ((SneakWorld) world).Camera);
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// scene = new SneakScene(GraphicsDevice, ((SneakWorld) world).Camera);
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// scene = new TreeScene(GraphicsDevice);
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// scene = new TreeScene(GraphicsDevice);
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