diff --git a/Shared/World.cs b/Shared/World.cs index 4af9082..eb29f76 100644 --- a/Shared/World.cs +++ b/Shared/World.cs @@ -82,12 +82,10 @@ namespace SemiColinGames { class World { public const int TileSize = 16; - readonly int width; - readonly int height; readonly List tiles = new List(); - public int Width { get; } - public int Height { get; } + public int Width { get; private set; } + public int Height { get; private set; } readonly string worldString = @" @@ -109,11 +107,11 @@ namespace SemiColinGames { public World(Texture2D texture) { string[] worldDesc = worldString.Split('\n'); - width = worldDesc.AsQueryable().Max(a => a.Length); - height = worldDesc.Length; - Debug.WriteLine("world size: {0}x{1}", width, height); - for (int j = 0; j < height; j++) { - for (int i = 0; i < width; i++) { + Width = worldDesc.AsQueryable().Max(a => a.Length); + Height = worldDesc.Length; + Debug.WriteLine("world size: {0}x{1}", Width, Height); + for (int j = 0; j < Height; j++) { + for (int i = 0; i < Width; i++) { Terrain terrain = Terrain.Empty; if (i < worldDesc[j].Length) { switch (worldDesc[j][i]) { @@ -141,7 +139,6 @@ namespace SemiColinGames { case 'X': terrain = Terrain.Block; break; - case ' ': default: terrain = Terrain.Empty; break;