Scene: go back to drawing Player behind tiles.
GitOrigin-RevId: afaff144f2af1f0ebcaf5b640cb621413110f380
This commit is contained in:
parent
7e7b0f7715
commit
7935b6aaff
@ -73,12 +73,12 @@ namespace SemiColinGames {
|
||||
spriteBatch.Begin(
|
||||
SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null, null, transform);
|
||||
|
||||
// Draw foreground tiles.
|
||||
world.Draw(spriteBatch);
|
||||
|
||||
// Draw player.
|
||||
player.Draw(spriteBatch);
|
||||
|
||||
// Draw foreground tiles.
|
||||
world.Draw(spriteBatch);
|
||||
|
||||
// Aaaaand we're done.
|
||||
spriteBatch.End();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user