support xbox deploy
GitOrigin-RevId: c8a9a06bf9d129530f1b251267d3ab62334c49c2
This commit is contained in:
parent
fb50667459
commit
6bb646e2ce
@ -63,12 +63,13 @@ namespace Jumpy {
|
|||||||
protected override void Draw(GameTime gameTime) {
|
protected override void Draw(GameTime gameTime) {
|
||||||
GraphicsDevice.Clear(Color.CornflowerBlue);
|
GraphicsDevice.Clear(Color.CornflowerBlue);
|
||||||
|
|
||||||
|
const int spriteSize = 144;
|
||||||
int frameNum = gameTime.TotalGameTime.Milliseconds / 250;
|
int frameNum = gameTime.TotalGameTime.Milliseconds / 250;
|
||||||
if (frameNum == 3) {
|
if (frameNum == 3) {
|
||||||
frameNum = 1;
|
frameNum = 1;
|
||||||
}
|
}
|
||||||
int sourceX = 144 * frameNum + 144 * 6;
|
int sourceX = spriteTileSize * frameNum + spriteTileSize * 3;
|
||||||
int sourceY = 144 * 0;
|
int sourceY = spriteTileSize * 0;
|
||||||
Rectangle source = new Rectangle(sourceX, sourceY, 144, 144);
|
Rectangle source = new Rectangle(sourceX, sourceY, 144, 144);
|
||||||
// Vector2 position = new Vector2(0, 0);
|
// Vector2 position = new Vector2(0, 0);
|
||||||
Vector2 position = new Vector2(100, 100);
|
Vector2 position = new Vector2(100, 100);
|
||||||
|
Loading…
Reference in New Issue
Block a user