From 6766e5ecf3ed71217797db77b217e3a58f39f08e Mon Sep 17 00:00:00 2001 From: Colin McMillen Date: Sun, 8 Dec 2019 11:51:50 -0500 Subject: [PATCH] move groundLevel up a bit GitOrigin-RevId: 45af011ee04538fb2921927298468c18f453d4b9 --- Jumpy.Shared/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Jumpy.Shared/Player.cs b/Jumpy.Shared/Player.cs index b6cb801..0daf0af 100644 --- a/Jumpy.Shared/Player.cs +++ b/Jumpy.Shared/Player.cs @@ -17,7 +17,7 @@ namespace Jumpy { private Texture2D texture; // TODO: stop assuming 1920x1080. - private const int groundLevel = 1080 - spriteSize / 2; + private const int groundLevel = 1080 - spriteSize / 2 - 200; private Vector2 position = new Vector2(200, groundLevel); private Facing facing = Facing.Right; private Pose pose = Pose.Standing;