diff --git a/Jumpy.Shared/Player.cs b/Jumpy.Shared/Player.cs index b6cb801..0daf0af 100644 --- a/Jumpy.Shared/Player.cs +++ b/Jumpy.Shared/Player.cs @@ -17,7 +17,7 @@ namespace Jumpy { private Texture2D texture; // TODO: stop assuming 1920x1080. - private const int groundLevel = 1080 - spriteSize / 2; + private const int groundLevel = 1080 - spriteSize / 2 - 200; private Vector2 position = new Vector2(200, groundLevel); private Facing facing = Facing.Right; private Pose pose = Pose.Standing;