Add TODO about World taking in a GraphicsDevice
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@ -26,6 +26,7 @@ namespace SemiColinGames {
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public readonly int Width;
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public readonly int Height;
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// TODO: it seems weird that World takes in a GraphicsDevice. Remove it?
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public World(GraphicsDevice graphics, string json) {
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Camera = new Camera();
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LinesOfSight = new LinesOfSight(graphics);
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