diff --git a/Shared/Scene.cs b/Shared/Scene.cs index 2249d36..7c1418d 100644 --- a/Shared/Scene.cs +++ b/Shared/Scene.cs @@ -86,9 +86,7 @@ namespace SemiColinGames { // Draw lines of sight. basicEffect.Projection = camera.Projection; - if (Debug.Enabled) { - world.LinesOfSight.Draw(graphics, basicEffect); - } + world.LinesOfSight.Draw(graphics, basicEffect); // Set up transformation matrix for drawing world objects. Matrix transform = Matrix.CreateTranslation(-camera.Left, -camera.Top, 0);