diff --git a/Shared/Player.cs b/Shared/Player.cs index 3dab114..0ec7aa3 100644 --- a/Shared/Player.cs +++ b/Shared/Player.cs @@ -162,7 +162,6 @@ namespace SemiColinGames { public void Draw(SpriteBatch spriteBatch, Camera camera, GameTime time) { int index = SpriteIndex(pose, time); - Debug.Toast("" + index); Rectangle textureSource = new Rectangle(index * spriteSize, 0, spriteSize, spriteSize); Vector2 spriteCenter = new Vector2(spriteSize / 2, spriteSize / 2); SpriteEffects effect = facing == Facing.Right ?