add Terran planet texture
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@ -82,6 +82,9 @@ namespace SemiColinGames {
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public static TextureRef Projectile4 = new TextureRef("sprites/dylestorm/projectile02-4");
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public static TextureRef Projectile4 = new TextureRef("sprites/dylestorm/projectile02-4");
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public static TextureRef Projectile5 = new TextureRef("sprites/dylestorm/projectile02-5");
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public static TextureRef Projectile5 = new TextureRef("sprites/dylestorm/projectile02-5");
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// Planets.
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public static TextureRef Terran = new TextureRef("sprites/helianthus/Terran");
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// Backgrounds are indexed by draw order; the first element should be drawn furthest back.
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// Backgrounds are indexed by draw order; the first element should be drawn furthest back.
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public static TextureRef[] Backgrounds = new TextureRef[] {
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public static TextureRef[] Backgrounds = new TextureRef[] {
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new TextureRef("backgrounds/szadiart/pf4/background1_day"),
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new TextureRef("backgrounds/szadiart/pf4/background1_day"),
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