A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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  1. using System;
  2. namespace SemiColinGames {
  3. public interface IWorld : IDisposable {
  4. void Update(float modelTime, History<Input> input);
  5. Camera Camera { get; }
  6. }
  7. }