Simple SNES shoot-'em-up game.
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Colin McMillen f51a544956 Various refactorings.
Rename InitializeFoo -> InitFoo.
Break UpdateWorld into a few functions.
shotArray -> playerShotArray.
2015-05-31 17:20:13 -04:00
.gitignore Change output file extension .smc -> .sfc 2015-05-31 12:32:36 -04:00
build.bat Change output file extension .smc -> .sfc 2015-05-31 12:32:36 -04:00
header.asm Add a "ship" and let the player move around. 2015-05-23 14:00:43 -04:00
init.asm Various refactorings. 2015-05-31 17:20:13 -04:00
memory.asm Create array for enemy shots. 2015-05-31 17:07:01 -04:00
pewpew.asm Various refactorings. 2015-05-31 17:20:13 -04:00
README.md Create README.md 2015-05-22 14:35:51 -04:00
registers.asm More register documentation. 2015-05-30 11:04:22 -04:00
sprites32.pcx Change shot sprite to be up against left edge. 2015-05-31 15:05:37 -04:00
tiles.pcx Shinier star graphic. 2015-05-31 13:35:06 -04:00
wlalink.cfg Add build.bat and wlalink config file. 2015-05-22 14:37:52 -04:00

Simple SNES game.