From d7f0119cb6fa9c801f7a2e4f21f2de1394c0dd5d Mon Sep 17 00:00:00 2001 From: Colin McMillen Date: Sat, 6 Jun 2015 10:05:46 -0400 Subject: [PATCH] Tweak ship / shot spawn rates. --- pewpew.asm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/pewpew.asm b/pewpew.asm index 634edf0..f57000f 100644 --- a/pewpew.asm +++ b/pewpew.asm @@ -495,7 +495,7 @@ UpdateShotCooldown: SpawnEnemyShips: GetRandomByte - bit #%00111111 ; Spawn ships every this-many frames (on average). + bit #%01111111 ; Spawn ships every this-many frames (on average). beq + rts + @@ -552,7 +552,7 @@ UpdateEnemyShips: sta enemyShipArray, Y ; reap it. bra ++ + - sta enemyShipArray + 1, Y + sta enemyShipArray + 1, Y ; move it. ++ @@ -568,7 +568,7 @@ UpdateEnemyShips: SpawnEnemyShots: lda vBlankCounter - bit #%00001111 ; Spawn shots every this-many frames. + bit #%00011111 ; Spawn shots every this-many frames. beq + rts +