Simple SNES shoot-'em-up game.
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9 years ago
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  1. Simple SNES shoot-'em-up game.
  2. Credits:
  3. * Programming: Colin McMillen (<c@16bit.cc>, [+ColinMcMillen](https://plus.google.com/+ColinMcMillen))
  4. * Ship graphics: Scott Robertson ([@carnivac](https://twitter.com/carnivac), <http://carnivac.tumblr.com>)
  5. Run build.bat to build it. Assumes you have the `wla` assembler binaries and Neviksti's `pcx2snes` somewhere on your path.
  6. The main files are:
  7. * pewpew.asm: main code file.
  8. * memory.asm: definitions of variable names (and memory layout) used by the game.
  9. * registers.asm: definitions & documentation of important SNES registers.
  10. * header.asm: definition of ROM layout & SNES header information for wla.
  11. * init.asm: boilerplate "initialize the hardware" macro.
  12. Screenshot:
  13. ![Screenshot](https://lh6.googleusercontent.com/-hMl72JNxxvo/VXMD56gpO1I/AAAAAAAB1ig/YQHfPTIY4lQ/w512-h448-no/pewpew008.png)